Dwarfsoft [GPA]

Tag: Development

Back in the gtd-php saddle

by on Sep.06, 2011, under Uncategorized

I’ve started having a look back at some of my gtd-php project ideas and made some progress since the last time I looked at them. Turns out that one of the bugs I was experiencing was a result of a funny session issue (by running a dev and prod instance from the same browser).

I’ll need to look into it further but it does appear that at least some of my ideas can be implemented as part of the standard addon scheme.

Cheers, Chris.

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Project Procrastination… Causes and Cures

by on Mar.15, 2009, under Home

I find myself sitting at the Computer attempting to start the redevelopment of Breakout, and find that the Procrastination that has set in seems to be linked almost entirely to the blogging side of the development.

I have actually done a fair bit of work on the design, even to the point of having a UML model and having the class inheritance already worked out, and all the class shells having been created in the project. The issue is with explaining where I am and how I got to this point. So, in order to break the drought I started talking about the procrastination that is present in order to force the flow of ideas to continue.

Procrastination is one of my demons, both in initiating a project, and completing a project. The causes are usually to do with planning, scope, or being otherwise occupied. Scope is the simplest aspect to resolve in that features can be cut so as to reduce the required workload. Planning is where the majority of decisions regarding the direction of the project can be considered with regard to the desired scope of the project. A properly planned project should have adequate (and achievable) milestones, and a clear scope outlining desired functionality, and most importantly the undesired functionality. By identifying “features” that you do not want in the final project you can help to avoid feature creep.

(continue reading…)

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