Dwarfsoft [GPA]

Becoming a Published Author

by on Feb.25, 2009, under Book Reviews, Novell, Scripting, Work

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Beginning Game Programming: A GameDev.Net Collection

Beginning Game Programming: A GameDev.Net Collection

Well, as some of you may know, I was involved in writing a series of articles that started back in 2001 and continued until 2004 on some simple programming concepts using C++. An Introduction to Pointers, Structures and Linked Lists has now made a home for itself inside the new GameDev.Net book; Beginning Game Programming: A GameDev.Net Collection. This book is a collection of edited articles that have been posted to GameDev.Net over a period of years.

This has brought me some inspiration to actually progressing towards some other Authoring ideas. Whether I can get the time to actually develop some of them is questionable, but considering I have a lot of experience working with scripting inside both Active Directory/Exchange shops, to Novell/Groupwise shops, some of the ideas and tools I have had to develop within these environments could lead to some interesting uses. There are many scripting sites out there but I find that to get information on this type of scripting in one location is nigh on impossible. So, there is one idea.

Another idea would be headed back towards the Game Development realms. Again, there are many books and sites that contain a lot of information on how to go about entering into these kinds of pursuits. My main problem with the information is tying it all together, as well as considering the planning implications from starting a Game Development project, until you have completed it. For those who know me well I am an avid procrastinator when it comes to my Game Development pursuits, so this is the least likely idea to succeed. It is, however, an idea I would like to start pursuing.

On a side note, there are a few unpublished articles from the “Introduction to…” series that start to get into some more Advanced ground. I will attempt, first, to complete these so that I can get my head clear of what I need to do to move forward.

I should also say: please buy the book. The proceeds of which, however, do not go to me. So feel free to follow this link to purchase the book through my Amazon Affiliates account. That way I can get a bit more scratch to start working on some of these other projects.

Cheers, Chris.

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